Every few weeks someone asks me why I pay per clip when Wan exists and is free. It is a fair question, and for a long time I did not have a real answer — only a vague sense that the hosted route was less hassle. So I sat down and worked out the actual break-even against my own production numbers. The answer surprised me enough to write it down.
Wan is Alibaba's open-weights video model family. You can download the weights, run them on your own hardware, and generate as many clips as your GPU will sit through, with no per-clip charge and no usage terms metering you. That is genuinely different from every hosted generator, and it is the only category where "unlimited" is not marketing.
What free actually costs
The weights are free. Nothing else is.
Running a modern video model locally at a useful resolution wants a lot of VRAM — realistically a 24 GB card before you stop fighting it, and the quantised builds that fit smaller cards trade away exactly the quality you were generating for. That is a hardware purchase, not a subscription, and it does not amortise if you generate three clips a day.
Then there is the setup. ComfyUI, the right model files in the right folders, a workflow graph that matches the version you downloaded, and the specific dependency versions that particular build wants. I have done this. It is a weekend the first time and an afternoon every time the ecosystem moves, which it does roughly monthly.
And there is wall-clock time. A local render occupies your machine. Mine also runs ffmpeg encodes, a scheduling server and a browser session; a video generation that pins the GPU for several minutes per clip is not free when it blocks the rest of the pipeline.
The break-even, with my numbers in it
Here is what makes the comparison concrete rather than theoretical. I render on Seedance 2.0 Mini at 37.5 credits for a 15-second vertical clip. My standing cadence is three clips per brand per day — a recent batch of three cost 114.5 credits, which is the number my own logs show rather than a list price.
At three clips a day, the hosted cost is a small, predictable line item. To justify a 24 GB card against it you need to be generating at a volume where the per-clip charges add up faster than the card depreciates — and that volume is far above three a day.

The trap is assuming you will hit that volume. I could generate twelve clips a day. I publish three, because above three per account per day the extra videos do not add reach, they take it from the others — I wrote up the posting data behind that in how many AI videos you should post per day. At one point my clothing brand had enough finished, unposted video to cover twenty days.
So the honest framing is not "free versus paid". It is: local generation only pays off at a publishing volume most people never reach, and generating past what you can publish is a cost, not a saving.
Where Wan genuinely wins
Three cases, and they are real ones.
Iteration-heavy work. If you are developing a look and need forty attempts to find one, per-clip pricing punishes exactly the behaviour that gets you a good result. Locally, a failed generation costs you time and nothing else. This is the strongest argument for open weights and the one I take most seriously.
Content the hosted models refuse. Every hosted generator runs a content filter, and those filters have false positives. I have had ordinary clothing prompts rejected — nothing remotely borderline, just a garment description the classifier disliked. Running locally, there is no classifier between you and the output.
Data you cannot upload. If the reference frames are a client's unreleased product, local inference is the only version of the workflow that does not involve sending them to someone else's server.

Where it loses, for me
My pipeline is unattended. It runs overnight on a schedule, renders clips, mixes voiceover and captions, and queues posts across four platforms — nobody is awake to restart a stalled workflow graph. A hosted API that returns a job ID and a finished file is worth real money in that context, and a local stack that needs a dependency nudged every few weeks is worth negative money.
The other thing I underrated: hosted models ship improvements without me doing anything. Running weights locally means the version you installed is the version you have until you redo the install. If you are on the current model this month, you are on last month's model next month.
If you want the middle path, most of the open-weights models including Wan are also available hosted, per clip, with no setup — you give up the free generation and the filter-free output, but you keep the model. That is often the right answer for someone who wants to try the model rather than run it.
How to decide in one question
Count how many clips you will actually publish in a month, not how many you could make. Under a hundred, pay per clip and spend the weekend on the content instead. Over several hundred, or if you are iterating dozens of attempts per finished clip, the hardware starts to earn its keep — and Wan is a serious model to spend it on.
What I would not do is buy the card first and work out the volume afterwards. That is the same mistake as rendering a twenty-day backlog: it feels like capacity and it behaves like sunk cost. Worth reading alongside the Seedance pricing breakdown and the open source AI video generator roundup, which covers the wider field.
The short version
Wan's weights are free; the GPU, the setup and the maintenance are not. At three clips a day the hosted route wins on every axis that matters to me. Open weights win when you iterate heavily, when content filters block legitimate work, or when the source material cannot leave your machine. Decide on the number of clips you will publish, not the number you could generate.
Looking for something else? Browse all 72 AI video guides in one list.
If you want the actual render costs, the overnight pipeline and the numbers behind the cadence, that is what I share inside the AI Video Generator community on Skool. Post your monthly clip count and we will work out which side of the line you are on.


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